Feminist Frequency cries over video game butts, silent on women’s yoga pants addiction

Feminst Frequency Lara Croft

It was only a matter of time before feminist Anita Sarkeesian worked her way into my Facebook feed. The last time this blog mentioned her was when Stephen Colbert was treating her like a delicate flower on Comedy Central in 2014 — and she still had a hard time articulating her point of view. Her website, Feminist Frequency, has released a new video, “Strategic Butt Coverings – Tropes vs Women in Video Games,” where she complains about pixelated female behinds for almost seven minutes.

As a man who cannot walk into Target or Panera Bread on a weekly basis without being bombarded with Jen Selter wannabes in yoga pants, I must laugh.

As a man who watches as millions of young girls and women idolize butt-obsessed Kim Kardashian and Beyonce, I cannot help but scoff at feminist rage over digital behinds.

JS Instagram screenshot

This is what modern-American feminism has come to: YouTube videos griping over how hard it is to look at Batman’s butt under his cape compared with Lara Croft of Tomb Raider. Women are literally sold as sex slaves in the Middle East and North Africa, and the struggle for Ms. Sarkeesian is putting countless hours of time, money and resources into exposing the nefarious game designers who dare to have Catwoman walk…like a cat.

Feminist Frequency YouTube

Break Inter Instagram screenshot

But here is the most telling thing about modern feminists: They are so confident in their claims that they must block the comments section of their highly-viewed videos.

Feminist Frequency no comments

The reason why Feminist Frequency does not allow comments on its videos is because guys like me would mention Beyonce — alleged uber feminst — playing dice on another woman’s butt in her music videos. Video game butts are unacceptable, but Beyonce objectifying another woman with “smack it” underwear in videos seen by millions of little girls gets a pass. Got it.

Beyonce 711 Dice

Here is a suggestion for American feminists — either don’t buy games you don’t like, or become game designers.

Don’t wear yoga pants with your mom in Target that show off every curve of your body, and then expect guys like me to show you sympathy when you complain about the curves of imaginary characters in a video game.

Until American feminists believably target female icons who objectify themselves on a regular basis — you know, real human beings who actually hold sway over popular culture — they will have zero moral authority to harangue gamers over what they find aesthetically pleasing.

Editor’s note: I normally link to videos or embed them within the actual post. I will not do so for this video since Feminist Frequency has blocked all feedback.

Colbert treats feminist Anita Sarkeesian like delicate flower on GamerGate; liberalism exposed

Colbert Anita SarkeesianFor those who have followed GamerGate, Wednesday was a great day. Stephen Colbert interviewed feminist Anita Sarkeesian and, ironically, treated her like a delicate little flower. For the entire interview he offered up softballs down the middle of the plate, which Ms. Sarkeesian only managed to hit for singles instead of home runs.

Regardless, the most telling moment came when Mr. Colbert attempted to discredit what GamerGate is all about — an industry of liberal activist journalists who are so buddy-buddy with one another that they ultimately hurt the gaming community they’re supposed to support.

Colbert: “What about the accusations of collusion between designers, feminists and journalists? Do you understand how important it is? Why are talking about ethics in gaming journalism. Do you understand how huge that is? What if there was no ethics in Hollywood journalism? If we can’t trust Entertainment Tonight or TMZ, where would we be? Is that what you want for gamer journalism?”

Anita Sarkeesian: I think that is a compelling way to reframe the way that this is actually attacks on women. Ethics in journalism is not what’s happening in any way. It’s actually men going after women in really hostile aggressive ways. That’s what GamerGate is about. It’s about terrorizing women for being in this industry, for involved in this hobby.

The reason why Colbert tries to tear down accusations of media collusion is because he too is an activist who has made a nice life for himself saying the right things, making the right friends, ignoring inconvenient truths and sending out marching orders as prescribed by his powerful liberal friends in media and politics.

Like clockwork, Ars Technica, Gawker, Salon, The Huffington Post and all of the usual suspects were there to write fawning stories over the segment. Indeed, if one were to believe Ms. Sarkeesian, then the GamerGate community is all about men who want to “terrorize” women.

In the real world, most fair-minded individuals know that if you take to social media and say really dumb things to instigate people (e.g., calling Rainbow 6 misogynistic because it has a female hostage), then out of the millions upon millions of gamers, some of them will respond in a rude — or possibly threatening — manner.

Taking heat from random internet jerks, many of them teenagers, is completely different than, say, having the director of big-budget Marvel Studios films liken you to a member of the KKK because you disagree with him. Yes, that’s right, Joss Whedon lumped the GamerGate community together with one of the most infamous racist organizations of all time. Stay classy, Mr. Whedon.

Joss Whedon GamerGateIn the real world, having to suffer the slings and arrows of immature jerks online is expected. What isn’t expected is that a writer for Gawker would call for those who disagree with him to be bullied. Yes, that’s right, that was Sam Biddle who wanted to “bring back bullying” like Justin Timberlake wanted to bring sexy back.

Sam Biddle GamerGateIf Colbert wasn’t a liberal activist, then he would talk about women like Helena Horton — a writer who has worked for Ampp3d, Vice, The Guardian, The Mirror, and Gay Times —who thinks society needs to “kill all men.” But he doesn’t. He gives feminists like Ms. Sarkeesian the floor to talk about all the mean, nasty, and sexist men out there who live to “terrorize” her.

Helena Horton GamerGateHow many gamers grew up idolizing Stephen Colbert, only to find out yesterday that he has utter contempt for them? How many Joss Whedon fans thought that they were liberal until they found out that liberal “tolerance” is only extended to those who parrot the precise talking points of the day without question. Disagree with the likes of Joss Whedon, and you’re a racist. Disagree with Ms. Horton, and you apparently need to die. Disagree with Ms. Sarkeesian, and you’re a terrorist.

If you are a gamer who has suddenly found yourself on the receiving end of personal attacks from the so-called “journalists” that you trusted for years, then take note: Stephen Colbert, Jon Stewart, The Huffington Post, and most of the websites you’ve relied upon to stay abreast of world events are of the same mold as Joss Whedon. If you are a gamer who now realizes that gaming “journalists” lie to you on a regular basis, then it is time to think long and hard about the worldview you’ve been shown by men like Stephen Colbert.

Editor’s Note: If you want to get an honest appraisal of GamerGate, then check out The Main Event’s YouTube page. His coverage of the issue since the very beginning has been superb.

Expendables 2 video game trailer delivers the testosterone

The Expendables 2 is opening in a few months, which means there will also be a video game. As luck would have it, the trailer is out now and it delivers a much-needed dose of testosterone.

It’s been a disturbing couple of months, as I see a steady trickle of search engine results bring men to douglasernstblog.com in their quest for “brosiery and mantyhose”— but what is more disturbing has been the occasional Republican buying into the claptrap that video games make kids violent. Wrong.

What makes kids inappropriately violent are bad parents. What makes kids inappropriately violent are cultures that place little value on human life. What makes kids inappropriately violent are neighborhoods and communities that tolerate it. The easiest thing to do is to blame video games and video game makers for deep-seated problems that metastasized long before computer graphics perfected the blood splatter or bone crunch.

With that said, it should also be noted that violence isn’t always a bad thing. Teaching kids to be violent — when necessary — is healthy. Does good and evil exist? If so, let’s have it displayed in a video game. And if good and evil exist, who symbolizes good and who symbolizes evil? While I haven’t had a chance to play the Expendables 2 video game, a good guess might be that Communist-thug regimes and the goons of South American dictators are the bad guys. And if that’s the case, then I say: “Put that controller into your kids’ hands and let them have at it!”

Communism is an ideology that is inherently evil. In order to work it must find ways to crush individualism and property rights, which doesn’t “lead” to totalitarianism — it is totalitarianism. And so, when an American video game symbolically destroys that evil for all the world to see, I root for high sales.

Wouldn’t it be nice to see an avatar of Sylvester Stallone blowing away North Korean soldiers, perhaps the kind who perform in Kazoo Armies by day and rape women by night? There are free nations and there are fear nations, and there is nothing wrong with portraying them in video games. The problem with many video games is that today’s characters are often anti-heroes, or the line between good and evil is so blurred that the user doesn’t know what to believe. Stallone’s movies (and I’m assuming his video games) generally don’t have that problem, which is probably a reason why I’ve been watching and loving them for ages.

Don’t let the North Korean soldiers and their kazoo army fool you. When the kazoo parties are over they go back to running modern-day gulags and oppressing their own people.

Still not convinced? Watch this workout video with Terry Crews. He seems like a genuinely nice guy and a stand-up citizen. There’s nothing cooler than a man who is physically fit, mentally strong, compassionate and in possession of a moral compass. If I had kids, I’d let them hang out with Crews any day of the week, and I’d definitely let them play the Expendables 2 video game.

Bloomberg to limit game play of video games sold in NYC

Mayor Bloomberg’s restrictions on game play would extend to any reissues of classic video games, like Final Fantasy VII. At 16 hours, Bloomberg aides envision a scenario where New York’s gamers would witness Sephiroth slay Aerith. The game would then abruptly end.

Fresh off his announcement to ban sodas, sweetened ice tea and energy drinks above 16 ounces, New York City’s Mayor Bloomberg has found a new target — the video game industry. Taking a cue from Reps. Joe Baca (D-CA) and Frank Wolf’s (R-VA), Violence in Video Games Labeling Act (which seeks to put violence warning labels on all video games, regardless of content), Bloomberg has taken it a step further: Starting next March, all video games sold in New York City will have built-in endings that will bring the storyline to a halt after 16 hours of game play.

A press release from Bloomberg’s office went out late Sunday night. Reuters reports:

It has long been established that there is a correlation between violence and video games. There is also a strong correlation between soda consumption and gamers. Both of these vices have long-term costs to the nation’s health, in terms of obesity and crime rates. While the nation waits, I will act. New Yorkers want me to “do something,” and so I will. Starting next March, I will find a way to force Big Apple gamers to understand that sitting for hours while playing video games — particularly RPGs — is unhealthy and will no longer be tolerated. I am working with the video game industry to ensure that at 16 hours ALL video games sold in New York will cut to an ending that will force gamers to either put down the controller or to keep playing a game that has, for all intents and purposes, been completed.

Conservative and libertarian groups have already voiced opposition to the power grab, calling it more evidence of the liberal urge to control every aspect of an individual’s life, now down to their PS3 and XBox controllers. Bloomberg’s liberal advocates say that the mayor is not taking away a gamer’s right to play video games per se, but merely forcing them make the conscious decision to continue playing after a “healthy portion” of entertainment has been reached.

As the news cycle begins, it will be interesting to see if gamers — generally a liberal bunch — see how the soft tyranny of Mayor Bloomberg’s soda ban could be applied to many aspects of everyday life, including the games they love.

Obama: Xbox a “distraction” Unless I’m Featured in the Game.

I thought it was interesting that Barack Obama was criticizing the Xbox today:

PRESIDENT OBAMA: “Meanwhile, you’re coming of age in a 24/7 media environment that bombards us with all kinds of content and exposes us to all kinds of arguments, some of which don’t rank all that high on the truth meter. With iPods and iPads; Xboxes and PlayStations; information becomes a distraction, a diversion, a form of entertainment, rather than a tool of empowerment.

I wonder what all those video game designers and liberal decision makers within the industry think about that, since the Obama campaign had no problem taking part in a “distraction” and a “diversion” when that diversion was…HIM:

Ads for Democratic politician Barack Obama are appearing in an Electronic Arts high-speed racing game. This appears to be the first time that a presidential candidate has bought in-game advertising…The ads will appear in the Xbox 360 version of the game in 10 states, most of them hotly contested: Ohio, Florida, Iowa, Colorado, Indiana, Montana, North Carolina, New Mexico, Nevada, and Wisconsin.

Barack Obama: Video games are a "distraction" unless that "distraction" is my face whizzing by on an electronic billboard.

Anyone who’s read this blog for some time knows that on many levels I agree with the President about the Xbox distraction conundrum. It’s just funny how he constantly talks out of both sides of his mouth without anyone in the mainstream media ever calling him out on it or insisting he clarify his position.  The result: We now know it’s possible to get elected on soaring vagueness with a little help from the media.

With that said I also must admit that I agree with Madison Conservative that the power of video games to shape our culture has yet to be realized by Conservatives:

In recent years, conservatives have been trying to wrest Hollywood from the dominating influence of liberals, with arguably little success. Perhaps we’re looking at the wrong industry. When a pro-American movie comes out, often critics can analyze the hell out of it until they come to some erroneous conclusion that it’s some sort of veiled anti-war message. Perhaps that’s why Roger Ebert hates video games with such a passion; it’s damned near impossible to claim that a game is intended to make you feel bad about all these terrorists you’re putting down before they can kill you and your friends. Exactly how bad are you going to feel at the end when you gun down the guy whose wish was to kill or enslave millions of your countrymen? Just imagine if the game ended with the villain running in terror after hearing over the radio that the UN just enacted more sanctions on his country.

After the success of films like Life Free or Die Hard and Rambo, and with a Red Dawn remake on the horizon in the theaters, it’s becoming increasingly clear that the public enjoys stories about our troops triumphing over our enemies. Current events are certainly demonstrating that they haven’t given up trying to defeat us, either. I think it’s time we focused our, ahem, efforts on the medium that young people are really latching on to.

Conservatives need to harness the power of new technology, invest in young minds, and stop ceding the culture to the Funny or Die liberalism of Will Ferrell and his Hollywood community friends. Liberalism offers up plenty of lampoon-heavy real estate if the right conservatives are given a chance to enter the market. Trust me.

Update: It looks like you now can trust hotair on this one too.